All MageCorps soldiers and members have a high number of magic items for their Wealth By Level due to the artificer wing of the Magecorps.
Magecorps Lieutenant Elf Fighter 3/Transmuter 3 CR 6
Init +2 Senses S/L +0/+0 Languages: Common, Elven, Dwarven, Gnome
Defenses AC 19 (+3 dex, +6 armour) Will +4 Ref +4 Fort +6
HP 38 (3d10+3d4+10)
Speed 30 ft
Melee:
+2 Halberd +9 (1d10+5/*3)
Ranged:
Magic Missile (1d4+1)
Base attack +4 grp +5
Abilities STR 15 [13] DEX 17 CON 12 INT 16 WIS 10 CHA 12
Feats: Circle Magic, Weapon Focus (Halberd), Still Spell, Easy Metamagic (Still Spell), Improved Toughness
Skills: Spellcraft +12, Knowledge (Arcana) +12, Concentration +10, Diplomacy +10, Sense Motive +9
Equipment: Gauntlets of Ogre Power, +2 Halberd, +1 Mithral Breastplate, Magic Missile Bracer, Potion of cure light wounds
Spells: (Banned: Ench, Necro)
- 0 - Resistance, Acid Splash, Shine Blade, Mage Hand, Light
- 1 - Enlarge Person, True Strike (2), Shield
- 2 - Bull’s Strength, Blur, Levitate
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